148 Posts, registered 1 decade ago
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I am a french programmer in love with video games.
vincentpiel (at) gmail.com
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Recent Posts
As of now i find the game not fun to play at all.
It's only a question …
You don't have to spawn two entities to get the mirror entity effect, rath…
Just a remark : To avoid chicken-and-egg issue with using a non-loaded image wi…
""Keep in mind that Object.prototype may be extended somewhere else.&…
I was an easy target, since i'm a great lover of shmup like Salamander, R-…
Glad i could help !
A few comments :
A javascript object *IS*an associative …
If you look at ig.Class, inside impact.js, you'll see that all operations …
Hi Felipe,
Thanks for your efforts !
There are quite some issues here i…
Maybe that link can help you :
http://games.greggman.com/game/my-git-workflo…
Just a thought : the source code is only text, so it is not taking that much s…
Let's be a little serious, here :
The reasons quoted in the link about no…
The poolling built in impact has many design flaws, the worst being that it cre…
Here's what i did for this issue :
I have a module, named CONSTANT.js, i…
Wouldn't it be easier to have a 1-up-lift tile that wouldn't collide …
The easiest way to do this is to use clipping on the context : for instance you…
I think i got it : ig.input has its own mechanism to store wether the mouse is …
There's an original game-play idea in that game, i liked it !
1) The f…
quick fix : track the onmouseout event of your div, and have the event handler …
I have to say i disagree : since, at this point, you are the one who decides of…
Ok, so i checked the code, and yes, there's an issue : the modified versio…
Without code it will be hard to help... :-/
Post some code, and go using the d…
@collinhover : Thx. For the issues you have, i don't quite understand them…
If you look at the way the maps are implemented, there are quite a few quick tr…
Two suggestions :
In your game :
- rename update into _update.
- now create a …
To be able to hot resize you need to :
- keep the original version of your ass…
I think that changing the scale is quite an operation that could justify storin…
Since what you are doing is a bit particular, do not rely on kill : remove your…
1) Are you sure you require() the module before using it ?
2) If you want to …
I think the biggest issue with Javascript is also its biggest strength : it is …
@Joncom : yes there are here and there some improvements that clarifies things …