1 decade ago by sunnybubblegum
Hello,
This is something I've wanted to ask for a long time. I guess I felt embarrassed to admit weakness as far as my programming aptitude, especially after having already bought an Impact license.
I'm primarily an artist, but I like making things interactive. I went to school for Digital Multimedia, and I still feel highly impassioned towards this field.
When I bought my Impact license, I was very gung-ho to start learning some programming. But I scared myself off by biting off more than I could chew. I went off the deep end with the programming. I took a looong, long break from anything game-related.
Now I'm starting to pick up Impact again. Taking it more slowly this time. I bought Building HTML5 Games with ImpactJS, and have started reading HTML5 Game Development with ImpactJS (very beginner-friendly).
In the meantime, I've also completed the JavaScript track on Codecademy.com (twice). I still have a pretty elementary understanding of JavaScript, and it still stretches/hurts my brain a little. (Maybe some people just aren't wired for programming?)
I really only have need for JavaScript for use with Impact, and not its entire web-related scope. It's hard to find resources that solely target it for game development (and for a beginner).
However, my true talents -- and interests -- lie in the game content department (graphics, music, level design, story). I'm more of a storyteller than a programmer. More of an Edmund McMillen or a Phil Fish than a Tommy Refenes or Renaud Bedard. But these talents need a platform outlet -- one which I hoped could be game development.
I would probably be someone who would use Adobe Flash, if I didn't think Adobe was evil (and if it were both affordable and available for Linux). But a framework like Impact seems to offer more of the ideals I'm looking for (cross-platform, open, affordable).
So I guess what I'm looking for is helpful advice, or a nudge in the right direction. Advice for someone who isn't primarily a programmer (trying to be though), who is looking to apply their artistic skills through the medium of game development. How would you recommend someone like me try to learn JavaScript better? Are there any resources you would propose, like Codecademy, for example? Or, am I foolishly barking up the wrong tree, should pack it in now, and try other avenues for applying my skill-set?
Thank you.
-A Confused, Somewhat-Reticent, Yet Optimistic Impact Developer Hopeful
This is something I've wanted to ask for a long time. I guess I felt embarrassed to admit weakness as far as my programming aptitude, especially after having already bought an Impact license.
I'm primarily an artist, but I like making things interactive. I went to school for Digital Multimedia, and I still feel highly impassioned towards this field.
When I bought my Impact license, I was very gung-ho to start learning some programming. But I scared myself off by biting off more than I could chew. I went off the deep end with the programming. I took a looong, long break from anything game-related.
Now I'm starting to pick up Impact again. Taking it more slowly this time. I bought Building HTML5 Games with ImpactJS, and have started reading HTML5 Game Development with ImpactJS (very beginner-friendly).
In the meantime, I've also completed the JavaScript track on Codecademy.com (twice). I still have a pretty elementary understanding of JavaScript, and it still stretches/hurts my brain a little. (Maybe some people just aren't wired for programming?)
I really only have need for JavaScript for use with Impact, and not its entire web-related scope. It's hard to find resources that solely target it for game development (and for a beginner).
However, my true talents -- and interests -- lie in the game content department (graphics, music, level design, story). I'm more of a storyteller than a programmer. More of an Edmund McMillen or a Phil Fish than a Tommy Refenes or Renaud Bedard. But these talents need a platform outlet -- one which I hoped could be game development.
I would probably be someone who would use Adobe Flash, if I didn't think Adobe was evil (and if it were both affordable and available for Linux). But a framework like Impact seems to offer more of the ideals I'm looking for (cross-platform, open, affordable).
So I guess what I'm looking for is helpful advice, or a nudge in the right direction. Advice for someone who isn't primarily a programmer (trying to be though), who is looking to apply their artistic skills through the medium of game development. How would you recommend someone like me try to learn JavaScript better? Are there any resources you would propose, like Codecademy, for example? Or, am I foolishly barking up the wrong tree, should pack it in now, and try other avenues for applying my skill-set?
Thank you.
-A Confused, Somewhat-Reticent, Yet Optimistic Impact Developer Hopeful