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1 decade ago by drhayes

I'm a TextMate fan and I hate typing. So I made a TextMate bundle for ImpactJS.

It's really bare bones for now, but I expect as I develop on my own projects I'll expand it. Let me know if it's useful or if you have any feature requests.

1 decade ago by Hareesun

Genius. I started building my own already, but yours is MUCH better. :P

1 decade ago by Colin

That's great, thanks so much!

1 decade ago by fugufish

need some assistance...

as a TextMate noob, I downloaded the zip from GitHub, extracted the contents and couldn't find any .tmBundle file. How do I install this bundle?

My primitive TextMate knowledge is based solely on locating .tmbundle files, dragging and dropping them into the folder along with other bundles.

1 decade ago by Hareesun

You rename the folder so that it has .tmbundle on the end. :P Remember that, as a bunch of plugins will need you to do that. :)

1 decade ago by drhayes

Alternately, you can clone the repository directly into your Bundle directory for easy updating.

Open a terminal and try this out:

cd Library/Application\ Support/TextMate/Bundles
git clone

You might need to create the Bundles directory. After that, you can run

git pull

from within the bundle itself on the command-line and stay up to date. Easy peasy!

1 decade ago by fugufish

ran into another noob issue:

after installing via git clone (thx drhayes),

i tried going to Bundles->ImpactJS->ig.core->ig.module, and got this

	'Traceback (most recent call last):
  File "/Users/myname/Library/Application Support/TextMate/Bundles/ImpactJS.tmbundle/Support/bin/", line 17, in <module>
    path = sys.argv[1]
IndexError: list index out of range'
.defines(function() {


anything i need to prep up first?

1 decade ago by paularmstrong

Crazy. I just built my own Textmate bundle for Impact.

I included a remedial "module" snippet like the one drhayes made, but more importantly, there's an Entity template. So, when you're working in project mode in Textmate, you can create a new file with the Entity template and it should all get set up for you instantly.


1 decade ago by drhayes

fugufish: Sorry I didn't respond earlier. I didn't check the forum for a couple of days.

I'm not sure what's going on there... are you typing "igm" in the editor window while in a project? Since it's a tab expansion snippet, it's meant to be used while you are editing a file.

Try opening a folder in TextMate. Go to File->Open and select the whole folder, the base where "index.html" is. Create a new file in lib/game/entities/whatever.js (where whatever is the name of your entity). In that newly created file, type "igm" and then hit Tab. It should expand into the whole thing for you. If it doesn't, please let me know.

paularmstrong: Oh, badass. Your TM module is way more complete than mine. I'm going to explore it a bit and maybe fork it? It'll be a while before I can do any Impact work, but I'll check it out. Thanks!

1 decade ago by paularmstrong

@drhayes: Thanks! Any fixes and improvements pushed back are always appreciated.

1 decade ago by nickgravelyn

Super useful! Makes creating new modules much easier.

I have nothing really to add other than "thanks for sharing". :)

1 decade ago by attanze

Thanks for sharing. I will use this bundle with Sublimetext.

1 decade ago by sleenee

Just a question,

can this only be used in TextMate? That's a mac editor so doesn't anyone have a bundle for any other editor? (notepad++ , komodo, eclipse, ...)

thanks in advance,


1 decade ago by Hareesun

I don’t think Komodo needs bundles does it? But yeah, it can only be used on apps that support text mate bundles. The new does.

Making a plugin for an editor shouldn’t be hard, and viewing the source of the .tmbundle will show you enough of what can be done using it. It’s basically just snippets and stuff.

I’ve got it installed, but I don’t think i’ve ever actually used it as the snippets get melted into your brain after a while. :P

1 decade ago by Seven

@sleenee you can use this bundle, probably without modification, in sublime text 2 which is available for all platforms. E-texteditor on windows also supports tm bundles.

1 decade ago by mimik

yeah we need a sublimetext 2 port in the packet mananger there for us cross computer devs :-D
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