50 Posts, registered 1 decade ago
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Recent Posts
I would not trust trying to load jQuery in Ejecta, since it's heavily depe…
I found a bug that was causing a crash in iOSImpact. I was trying to remove som…
The ImpactTest package that I wrote is not specifically _for_ Impact using Node…
A* pathfinding is not a small task. It's going to be hard on your browser …
""_Quote from Jesse_
It's not 5% _savings_, it's 5% - 10% …
Is 5% savings really worth the effort to have this at all? -- On a 15KB level, …
empika: the one I posted actually already does that... it steps between whateve…
Do the birds need to be entities? Could they instead just be an animated backgr…
I ran through the script by jminor about a month ago and made it quite a bit ea…
Here's a little gem that I whipped up yesterday to get and set preferences…
Ah, I misread what you were saying. Yeah that's not possible out of the bo…
What's wrong with just changing the zIndex property of your entity as you …
This makes complete sense! Although, the arguments that it's futile (LCD r…
Unless you're familiar with Objective-C, I'd recommend just switching…
Forgive me, but... what is Lawnchair?
Make sure you rewind your animation when you set it:
##
this.currentAnim = th…
Hrm. Broken in Safari for me (sometimes, might be with particular fonts).
It s…
Yep!
[edit]
Forgot to mention, MyGame.notes.push(note); should be this.notes.p…
either move spawnNote into the main declaration of MyGame
##
MyGame = ig.Game.…
That tool has never worked for me--I always get a default serif font instead of…
The selling point for me was the video that Dominic made for the [http://impact…
First error: What color bit depth are your images? iOS can only use 24-bit dept…
No. This has been [http://impactjs.com/forums/help/why-not-free-trial-version-o…
Scoping issue...
In player.js, EntityPlayer doesn't have an instance f…
Of note: the _first_ level loaded does not show the background layer at all. If…
I agree that the current bake scripts are not "good enough" at obfusc…
in your main game, override loadLevel and have it set currentLevel before passi…
This should do the trick:
##
var angle = this.angleTo(target);
var x = Math.co…
:-D Take that lesson with a grain of salt.
Glad it's working for you no…
Yep. IE7/8 do not support HTMLElement.addEventListener(); In versions < IE9,…