Impact

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Gods Will Be Watching

 by GreyShock
 Rating: 6.2/10 after 34 votes Please login to rate! Can't rate your own Game! Already rated!

1 decade ago by GreyShock

Point-and-click adventure with only one scenary!

The theme was Minimalism, and we tried to approach it trough gameplay. Isolated on a single stage, with a few a possible actions, you must endure trough a 40 days survival until the Sgt. Burden's crew can be rescued. Enjoy the puzzle and stay alive!

And let me know if you have escaped the planet!

LD Entry page: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=11045

1 decade ago by doobdargent

Managed 6 days, poor folks.
Anyway, that's a great game, good work guys.

1 decade ago by copman

this is fantastic!

1 decade ago by bitanical

Great job. I made it through to 7. Nice characterization and story line.

1 decade ago by coreysnyder

CTRL+R is supposed to refresh the page!! Instead I shot everyone. HAHAH That's great.

1 decade ago by PiradoIV

Love it! =), congratz

1 decade ago by Jackolantern

Wow, very nice! This is definitely unique within the Impact community, and really unique for all of gaming. I like it!

I was actually working before on a foundation to a point'n'click adventure game, but this blow it away. Any chances of possibly releasing the source on this, or are you considering developing this further (it is so awesome, I completely understand if you are thinking about further development or just want to hang on to it for now)?

1 decade ago by Jackolantern

Oh I also wanted to add that I love the name, too!

1 decade ago by dungeonmaster

Just tried on safari but doesn't load:

Failed to load resource: media/wind1.ogg
Failed to load resource: media/laser.ogg
Failed to load resource: media/growl.ogg
Failed to load resource: media/hoguera.ogg
Failed to load resource: media/rugido.ogg
Failed to load resource: media/watching4.ogg
Failed to load resource: media/snow_steps.ogg

On firefox it works.

Anyway, after 2 failed try, I barely made it with the soldier. Was a nice experience, congrats! Can't believe you made this on 2 days. I'd love to see an episode with more events and a little bit storyline.

1 decade ago by GreyShock

Thanks everybody! I'm glad you enjoyed the game! :)

Quote from Jackolantern
Wow, very nice! This is definitely unique within the Impact community, and really unique for all of gaming. I like it!

I was actually working before on a foundation to a point'n'click adventure game, but this blow it away. Any chances of possibly releasing the source on this, or are you considering developing this further (it is so awesome, I completely understand if you are thinking about further development or just want to hang on to it for now)?


I'm planning on developing a post-compo version expanding the game universe, with more puzzles and situations :) However, sure you can have the code! I think that it's nothing rare. In fact, the game is not baked, so you can look at the source of main.js right now. If you check, you'll see that is really simple actually, a basic actions and options entity which receives labels to display and functions to do in case of being selected.

1 decade ago by vincentpiel

Well, i am sorry to be the one stating the law here, but you HAVE to bake your game in order not to release the impact code.
You do.

1 decade ago by Jackolantern

Ohhh, boy yeah. I appreciate letting me see the code, but yeah, it does definitely need to be baked as soon as possible. Anyone looking at the code right now can see impact.js!

Again, awesome game!

1 decade ago by GreyShock

oook... baking it. Thanks guys.

1 decade ago by Jackolantern

I made it 13 days, and got a lot of work done on the radio. I wonder if anyone else maniacally watches after Marvin lol. I let others members drop, just as long as Marvin was OK.

Could you tell me a bit about the psycho-analysis? I am assuming the numbers are in this order: Soldier, Doctor, Psychiatrist, Engineer. And higher numbers are better, right? At one point in my 13-day run, the Psychiatrist had a -100. Is that a bug, or was she just on the verge of breaking down? Also, does Marvin not have a rating?

1 decade ago by GreyShock

Quote from Jackolantern
I made it 13 days, and got a lot of work done on the radio. I wonder if anyone else maniacally watches after Marvin lol. I let others members drop, just as long as Marvin was OK.

Could you tell me a bit about the psycho-analysis? I am assuming the numbers are in this order: Soldier, Doctor, Psychiatrist, Engineer. And higher numbers are better, right? At one point in my 13-day run, the Psychiatrist had a -100. Is that a bug, or was she just on the verge of breaking down? Also, does Marvin not have a rating?


Hahaha, thanks for you interesent :D I'm glad you are enjoying the game.

Rock Paper Shotgun posted a minimalistic but useful guide to survive GWBW :P http://www.rockpapershotgun.com/2013/05/05/live-free-play-hard-the-incredible-ludum-dare-26-edition/

1 decade ago by alexandre

What a game! Held me until the demise of the group, on day 11. I'm not sure how I could have prevented the madness that took over 3 of the characters, who then ran away. Regardless, a strong -- and probably long lasting -- impression this game makes: bleak scenario, limited choice of actions (a good thing), the illusion of a reachable goal (40 days doesn't seem that long), clear progress indicator (days survived), and more. Good thing you didn't throw a kid in there. That would have made the game too harrowing.

1 decade ago by WStant

I finally beat it!

Great job - loved the concept and the gameplay. It was very dark and engaging with a great sense of suspense!

Sometimes you just have to let go of the weakest link...
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