1 decade ago by stillen
I'm working on a platformer type of game. When the player die, I want to pop up a mini game, that if successful they get to continue from where they were in the level, if not the get the game over screen.
The mini game would be a separate level. Is it possible to load another level over another, similar to a pushstate is IOS or modal event in Corona, and keep state of the bottom level?
The mini game would be a separate level. Is it possible to load another level over another, similar to a pushstate is IOS or modal event in Corona, and keep state of the bottom level?