I'd like the ability to see some help text for an entitiy when it is selected in Weltmeister.
At the moment, I have to remember what entity attributes need to be set, every time I add an entity.
eg: mover needs target.1 & target.2 etc.
At the moment this is only a minor problem, but I would like to start developing much more complex entities with a lot of configuration attributes. So a reminder would be really useful.
Perhaps we need an Entity property (_wmProperties ?) that allows you to specify a list of properties that need to be set in WM, possibly with preset defaults being pulled from the class definition?
yeayea! WN definitely need some sort of auto help (like IntelliSense in Visual Studio) when u r adding parameters. i dunno exactly how they call it but it should work like u r starting to type a word and a small box appearing with all possible options , so , u don't need to type the whole word till it's end , u can just choose one option from the list. it's faster to create levels this way.
Is it possible to select multiple objects and clone them? (like when you press C for single selected object)
and 2nd question. is it possible to select multiple entities and move them. and - is it possible to select some tiles and move them??
because sometimes i need to move a part of my map but i don't know how. it's not the best way to redraw everything. there should be such option.
9 years ago
No, you can't currently select multiple entities at once.
You can however select multiple tiles. Just hold shift and drag a box - these tiles will become your new "brush" that you can't paint anywhere else. This is not exactly "moving", but this "copying" should be good enough!? :)
you mean like i can copy a part of created map?
or it's only about like making a big brush from original tileset?
because like for example today i made a big map and then suddenly realized that i need a sky. i mean a little additional part at the top. but i couldn't create anything. there is a standard solution. that 'd be easy to just select existing tiles and move them down so it will create some extra space at the top.
Or sometimes i need add extra space in some part of map and again the same problem - i can't move created parts of map ><
yeah. now i see that i can copy a part of a map.
it 'd be great if you will add an ability to insert extra space to some place of a level. for example in case when you have to add a sky and you out of space at the top of a map.