46 Posts, registered 1 decade ago
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yea. it works ok in new Chrome Canary. yey! kool! thank u
I have really strange bug in Chrome. When i use a canvas tag i have a weird spa…
sounds like a solution :3
>are you trying to achieve something that cannot take advantage of the nativ…
hm... yea u right.
i'm not focus only on Android.
I just thinking how y…
>regular textbox outside the canvas
the whole point is to let ppl type on m…
sup
I'm making a game and i made a chat and the thing is i'm thinkin…
yes it is.
i'm trying to find free node.js hosting with socket.io / can&…
yea... it seems i need new osx :<
or something like a Linux in a VirtualBo…
hi, i tried to install everything but i couldn't.
i have mac osx 10.5.8 …
I fixed it. and what i realized that i can't inject ig.Input.keydown funct…
I checked today. It works but i found a bug.
If i type text fast it types wro…
How can i cnahge ig.Image.data?
i mean how can i change pixels' colors i…
or, maybe i was wrong. maybe it should be done thru friction. I mean to avoid s…
>to bionur
man. use formatting when u post teh code. it's kinda tuff t…
wow, man. thank you a lot!!
lololo. i'm fucking with the same problem atm. I figured out how to check …
player.standing is working in standard Impact engine.
Do you know how to imple…
yea yea i know. i actually added alot of logic already when i added new entitie…
When we create an Entity, the box2d object creates automatically. So, how can …
Thank you. That's nice.
But anyway maybe i'll implement this parame…
btw, about Entities. I have a question too.
how make the entity invisible in …
yeah. now i see that i can copy a part of a map.
it 'd be great if you w…
because like for example today i made a big map and then suddenly realized that…
you mean like i can copy a part of created map?
or it's only about like …
and 2nd question. is it possible to select multiple entities and move them. and…
Is it possible to select multiple objects and clone them? (like when you press …
yeayea!
Canvas2D to WebGL - that whould be great.
Or just draw things to We…
Yeah, i think so too. about collisions. and i found this thing:
##
this.body.…
So, i checked everything and what i want to say:
##
if (ig.input.state('…