Impact

22 Posts, registered 1 decade ago

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Recent Posts

1 decade ago in Loading external data, XML:

You can circumvent the cross-origin request limitation using JSONP, but only if…

1 decade ago in Suggestion: Mongoose:

Korval, Mongoose can use PHP if you have a CGI enabled PHP binary: http://code…

1 decade ago in Tween plugin:

I just forked nefD's tween plugin and merged in the code from the one I created…

1 decade ago in Symbols Plugin:

Good catch actually - it *does* cap the maximum number of symbols to 30. It wou…

1 decade ago in Symbols Plugin:

Hey Mike, great work as always. I just forked your repo and added one slight tw…

1 decade ago in Meet me at Google IO:

Congratulations Dom! Hit me up if you find yourself in Nashville!

1 decade ago in Loading multiple levels at once:

Try reading through this thread: http://impactjs.com/forums/help/spawn-entities…

1 decade ago in Ideas for Weltmeister?:

Perhaps we need an Entity property (_wmProperties ?) that allows you to specify…

1 decade ago in First person Mario:

[http://devour.com/video/first-person-mario/ First person Mario]

1 decade ago in Merch for Impact:

Mark me down for one as well.

1 decade ago in typewriter effect?:

A quick little demo: In your game's #init# method: ## this.fontTimer = ne…

1 decade ago in spawn entities "just outside" of player's view:

@fugufish - I mostly use a large map on my base level and just put entities in …

1 decade ago in spawn entities "just outside" of player's view:

@fugufish - I did the work on that for my company and I haven't cleared it for …

1 decade ago in spawn entities "just outside" of player's view:

I modified my game's loadLevel method to allow loading of multiple levels witho…

1 decade ago in Support for Android:

Dom, did you report the bug through https://bugreport.apple.com or through Webk…

1 decade ago in Support for Android:

Eh, I respectfully disagree. You read "It's only in the web browser" …

1 decade ago in Support for Android:

I want so badly to troll Android fanboys with this information. =)

1 decade ago in Addition ideas for Impact / Plugin requests:

*Tweening* I've got a Tween extension almost completed that allows you to crea…

1 decade ago in Should ig.system.clear use clearRect?:

Makes sense to me, especially considering different levels. My transparency use…

1 decade ago in Should ig.system.clear use clearRect?:

I just got Impact this morning, but I worked with it all day and just now reali…

1 decade ago in New Director/Level Manager Module:

This rules, btw. Used it today and I love it.

1 decade ago in Poor Little T-Rex:

Wow, a mobile version where you have to alternately tap your fingers, and maybe…