Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by dominic

In case you're not reading the blog, Impact 1.17 has been released!

The most apparent change is the new "fullscreen" layout for Weltmeister, that Harry Harrison (Hareesun here in the forum) pulled off with some CSS magic. Thanks again!

There are a lot of small bugfixes and some new functions in this release. The new ig.Class.inject() should be great for plugins, as you don&039;t have to deal with the #prototype property anymore.

Thanks for all your patience! I still can't work on Impact as much as I want to, but this should change soon-ish :)

1 decade ago by Hareesun

WOO YEAH. ;)

Yet another fantastic release!

1 decade ago by NedimArabaci

Very useful.

1 decade ago by MikeL

That's great Dominic! Love the full screen screenshot of Biolab. Outstanding work Hareesun! Can't wait to try it.

The inject function is particularly interesting as I've wanted to change around the base code a bit with the ability to share the code as in a plugin.

By the way, has anyone given any Impact games a try on Firefox 4.0? Wondering if the frame rate is as good as Chrome's.

1 decade ago by fugufish

@MikeL : i got about 50 FPS playing biolab distaster for firefox 4.0

1 decade ago by BFresh

Awesome! Can't wait to try it out! Great work.

1 decade ago by MobileMark

Love the new editor updates!
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