1 decade ago
by dominic
For everyone not following
@impactjs on twitter or reading the blog: I just uploaded the 1.21 release. It mainly fixes problems with Safari on Retina MacBooks.
The detailed changelog is in
the blog.
Some very important fixes in this update. Thanks Dom
Good stuff Dom. Have been away for a few weeks jumping into great new things & have this growing impact itch that won't go away. This update amplifies it. Thanks.
As usual, great update. I've been only toying with it so far (we do code freeze when we start a project, so I wont be using anything from 1.18 onwards until a few more months, but I'm really happy to see progress).
Fixed issue with ig.Timer pause() not working on the very first frame
and
Fixed ig.Animation rewind() method not returning to the first frame after gotoFrame() was called
I had been struggling with those problems (I had implemented pause with an inject, and I had noticed the bug, also I had been using gotoFrame(0) instead of rewind for a while now)
Thanks Dominic!
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