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I've got the following problem:
I registered my ImpactJs license with a…
This looks fantastic I'll give it a try later :D
I think that Dominic really needs a community manager for the forums.
Personal…
Spriter is currently on sale, just bought a couple of keys:
http://store.ste…
They usually post here, but I don't actually use Impact++ they are talking…
That's a very nice point you have there, this is something I would like to…
@Codestar
Impact allows you to inject a class in place, you are not forced to …
their build script is *exactly* what I was looking for, thanks for sharing!
Exactly what @stahlmanDesign said.
@Joncom
You made my day, that's awesome!
@RockLeo
I've never had a game that ran well using Cordova/Phonegap. The…
wow that's awesome, thanks a lot!
I'm waiting for this: https://twitter.com/phoboslab/status/560848738386997…
@drhayes Impact now uses web audio by default, so there's no need to use H…
In my experience you don't need to worry about anything but:
Performance:…
You are doing a terrific job :)
I would suggest you to do smaller maps tho, …
Congratulations on getting the proyect greenlit :)
Haven't done it yet, but do you have some code samples of what you have at…
Thanks very much for letting us know.
It would be very good to have Dominic clarify this.
I'm unaware of Dominic's stance on your questions, but you could use …
The important thing is that you should send a DMCA takedown notice:
http://www.…
Or post the code to a github repo so we can take a look, this is pretty weird.
Doh! that is such a simple solution, genius :)
Nice work! I'll be taking a look at your source code :)
Thankfully none of mine is in there, I suggest you to set up google alerts with…
It seems that you'll need to create your own timer that extends ig.Timer.
…
@drhayes Could you please explain why:
##
return !ig.Dibujaceldas.instance …
are you sure that you are including game.min.js in the script tags? does the co…