Impact

38 Posts, registered 1 decade ago

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Recent Posts

1 decade ago in Stop on touch, continue after:

Well I found out the best way to do what I want is actually using FIXED collisi…

1 decade ago in Stop on touch, continue after:

I'm trying to work out how I can make an Entity stop moving on touch of another…

1 decade ago in Dino escape:

Hey Tobika, thanks for the feedback, I did originally have the canvas center…

1 decade ago in Dino escape:

My first Impact game that is publicly viewable. It's a simple infinite scroller…

1 decade ago in Collision detection, enemies passive, but fixed against player:

To do what I wanted to do, I've had to override the ig.Entity.checkPair functio…

1 decade ago in Collision detection, enemies passive, but fixed against player:

Sorry forgot to mention, I also want the jumping entity to be able to collide w…

1 decade ago in Collision detection, enemies passive, but fixed against player:

Hi, I'm trying to implement some collision logic in my game, where I have obst…

1 decade ago in Endless run and jump game:

I'd recommend taking a look at the 'Drop' game source on your download page, th…

1 decade ago in How to spawn the EntityPlayer when a new level is loaded?:

After you've made your call to loadLevel call the ig.game.spawnEntity method pa…

1 decade ago in how to resize entity's size?:

Yeah there seems to be some spam of people not reading questions and just promo…

1 decade ago in Two small improvements to ig.Class:

Thanks Vincentpiel! I'll take a look

1 decade ago in Bit of spam:

There seems to be a bit more spammy comments on posts coming through these days…

1 decade ago in Level becomes broken when I save using Weltmeister:

I saw you replied to an earlier post of mine about a similar error around havin…

1 decade ago in Jasmine anyone?:

have you tried just MyGame?

1 decade ago in Resource List:

Thanks for the post drhayes, I'll definitely check out a lot of those links and…

1 decade ago in Set last.x and last.y in Entity.init:

Looking through this post http://impactjs.com/forums/help/make-an-entity-solid/…

1 decade ago in Make an entity solid:

Ok I've worked out what is going on here. Dynamic collisions (between entities)…

1 decade ago in Make an entity solid:

Maybe it's something to do with your npc extending your player class. Have the …

1 decade ago in Make an entity solid:

Hi, Take a look at http://impactjs.com/documentation/class-reference/entity#…

1 decade ago in Highlight a portion of an entity.:

Hi Graphikos, Not sure if there is a slight misunderstanding here. I don't n…

1 decade ago in Two small improvements to ig.Class:

Hey, Thanks for this thread. Though I have noticed one bug which might be wh…

1 decade ago in Uncaught Failed to load resource error:

I keep seeing this now, and I've tracked it down. Basically if you create a lay…

1 decade ago in Highlight a portion of an entity.:

I've got an entity that has a size of 120x120 whereas most of my entities are 4…

1 decade ago in Resource List:

What are the must reads when it comes to game development? I'm not just talking…

1 decade ago in updating all entities belonging to a user.:

Thanks, I've been thinking more about this and trying to do some research. I th…

1 decade ago in updating all entities belonging to a user.:

Thanks, I think I'm actually just struggling with the structure to really set-u…

1 decade ago in updating all entities belonging to a user.:

Hey, Thanks for replying. So the manager class wouldn't extend anything within…

1 decade ago in updating all entities belonging to a user.:

I'm trying to create a turn based strategy at the moment, where a user can sele…

1 decade ago in Dynamic level loading:

I've worked out how to do this. I'll try and convert what I've done into a plug…

1 decade ago in Draw() method of entity causes Weltmeister to fail:

Thanks for the tip, I'll give that a go