Impact

33 Posts, registered 1 decade ago

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Recent Posts

10 years ago in CrossCode Demo:

Hey! So yeah... CrossCode is on Greenlight: http://steamcommunity.com/share…

1 decade ago in CrossCode Demo:

{http://www.radicalfishgames.com/wp-content/uploads/header-impactjs.png} After…

1 decade ago in [TechDemo++ CrossCode - Throwing energy balls with SOUND AND MUSIC:

Hey Guys! Long time no read, right? CrossCode made a lot of progress over th…

1 decade ago in [TechDemo++ CrossCode - Throwing energy balls with SOUND AND MUSIC:

Hi there guys! Thanks for all the recent answers! @dungeonmaster Going full …

1 decade ago in Ninja Hobo Connoisseur - Destroying fake wine spritzer!:

Hi there! Just a small update. We now have a highly improved 8-bit Version …

1 decade ago in Ninja Hobo Connoisseur - Destroying fake wine spritzer!:

Hello there! Last weekend, we created a small game during the overnight com…

1 decade ago in Kyoto Yokai Attack:

Very nice! I love the enemy design and music! I also like the fact that eac…

1 decade ago in [TechDemo++ CrossCode - Throwing energy balls with SOUND AND MUSIC:

Hi again! We recently implemented NPS in CrossCode with dialog system and ev…

1 decade ago in Question: PixiJS as renderer?:

Okay, I didn't have a close look at PixiJS, but this performance test (spa…

1 decade ago in [TechDemo++ CrossCode - Throwing energy balls with SOUND AND MUSIC:

Hi there! Today we have a very big technical post about path finding in Cros…

1 decade ago in Chains of Fate: Platformer RPG in development:

Hi there, the game still seems to be in an early stage. The graphical styl…

1 decade ago in Taffy's Quest Game:

Hi. Very cute little game. :D I played until the 5th level. I find the ide…

1 decade ago in [TechDemo++ CrossCode - Throwing energy balls with SOUND AND MUSIC:

{https://dl.dropbox.com/u/1138604/header.png} Hi there! Today we release …

1 decade ago in 8 Bit Carnage:

Very nice. Plays really well and is actually doable for somebody who usually d…

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

Somebody interested on how we changed the architecture of impact.js for CrossCo…

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

Hi there! If anybody is interested on how we integrated game pad input and w…

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

Hi there! @fulvio We use advanced compilation with google closure compiler …

1 decade ago in Google Closure Compiler - ADVANCED_OPTIMIZATIONS results in error:

I think you need to modify impact.js source in order to make it compatible to A…

1 decade ago in Little Big Mansion:

This is awesome! Great game concept and very nice execution! The puzzles were…

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

Hi there! In case anybody is interested, we wrote about the movement physics…

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

Hi again! Just a small update. We have a blog now! You find it here: http:…

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

""_Quote from svenanders_ Wow, amazing stuff! Would definitely like …

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

Hi! Thanks everybody for the feedback so far. ^^ @drhayes The autojump is the …

1 decade ago in [TechDemo] CrossCode - Throwing energy balls:

{https://dl.dropbox.com/u/1138604/cross-code-tech-demo-banner.png} Hi there!…

1 decade ago in Creating Menus & Buttons In-Canvas?:

Hi there, I think I would release my GUI classes. The problem is, that I…

1 decade ago in Creating Menus & Buttons In-Canvas?:

I created a simplified GUI system within my impact game, based on canvas. I did…

1 decade ago in Trouble spawning entity: "Uncaught ReferenceError: EntityDashboard not defined":

You need to put 'game.entities.dashboard' in the requires() function …

1 decade ago in Keypress is always down?:

The problem precisely is probably like this: When the alert message is shown, t…

1 decade ago in SUPERJACK !:

Nice game, very professional. And I love this music. :D

1 decade ago in Vector math helper class:

In case anybody is interested: I created a collection of helper functions to d…