33 Posts, registered 1 decade ago
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Hey!
So yeah... CrossCode is on Greenlight:
http://steamcommunity.com/share…
{http://www.radicalfishgames.com/wp-content/uploads/header-impactjs.png}
After…
Hey Guys! Long time no read, right?
CrossCode made a lot of progress over th…
Hi there guys! Thanks for all the recent answers!
@dungeonmaster Going full …
Hi there!
Just a small update.
We now have a highly improved 8-bit Version …
Hello there!
Last weekend, we created a small game during the overnight com…
Very nice!
I love the enemy design and music!
I also like the fact that eac…
Hi again!
We recently implemented NPS in CrossCode with dialog system and ev…
Okay, I didn't have a close look at PixiJS, but this performance test (spa…
Hi there!
Today we have a very big technical post about path finding in Cros…
Hi there,
the game still seems to be in an early stage.
The graphical styl…
Hi.
Very cute little game. :D
I played until the 5th level.
I find the ide…
{https://dl.dropbox.com/u/1138604/header.png}
Hi there!
Today we release …
Very nice.
Plays really well and is actually doable for somebody who usually d…
Somebody interested on how we changed the architecture of impact.js for CrossCo…
Hi there!
If anybody is interested on how we integrated game pad input and w…
Hi there!
@fulvio We use advanced compilation with google closure compiler …
I think you need to modify impact.js source in order to make it compatible to A…
This is awesome!
Great game concept and very nice execution!
The puzzles were…
Hi there!
In case anybody is interested, we wrote about the movement physics…
Hi again!
Just a small update.
We have a blog now!
You find it here: http:…
""_Quote from svenanders_
Wow, amazing stuff! Would definitely like …
Hi!
Thanks everybody for the feedback so far. ^^
@drhayes
The autojump is the …
{https://dl.dropbox.com/u/1138604/cross-code-tech-demo-banner.png}
Hi there!…
Hi there,
I think I would release my GUI classes. The problem is, that I…
I created a simplified GUI system within my impact game, based on canvas. I did…
You need to put 'game.entities.dashboard' in the requires() function …
The problem precisely is probably like this:
When the alert message is shown, t…
Nice game, very professional.
And I love this music. :D
In case anybody is interested:
I created a collection of helper functions to d…