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Looks great. But you still do have to build a cocoa app a little bit, right? …
I'd like the ability to rotate entities at an angle.
Yes, this works for me. I'm able to get around it by created a property i…
I have an entity with a default setting (settings.gravitate) as true. Some tim…
The 2nd option seems to fit me, I want certain objects to stay fixed all the ti…
I wanted to implement a shaking motion to my entity upon being clicked. This i…
From the Box2D document, it sounds like gravity is set at the world level, wher…
So.. this could be used for what? Multiplayer perhaps?
Yes, I had. I fixed this by using ApplyImpulse instead of ApplyForce. Perhaps …
Why not just erase the collision layer for all but the very top pixels?
I'm creating a basic demo based on the Box2D example and for some reason m…