Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

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 by netmute
 Rating: 6.1/10 after 11 votes Please login to rate! Can't rate your own Game! Already rated!

10 years ago by netmute

Hi,

this was my January entry for OneGameAMonth. Tell me what you think ;)

Simon

10 years ago by c0nfus3d1

I like the concept, but it's rather challenging while drinking... I'll have to try again sober

10 years ago by mdkess

Gameplay wise, I like it a lot - controls well, and is a good balance between challenging and fun.

It needs more style though - add some particles as exhaust (collision mode LITE), and some sounds (check out BFXR if you haven't already), and maybe a background layer.

Overall though great work!

10 years ago by Ardivaba

Level two is too hard.
I am wasted right now so my opinion might be "obeselete" but uhm, you should uhm...increase difficulity littlebit more "slowly".

10 years ago by c0nfus3d1

I got to level 3 and that was it.. I had to restart at least 100 times just to get there! lol I like the game; I just suck at it.

10 years ago by netmute

Level 3 is way easier than it looks. Things are not always what they seem... ;)

A few general things to keep in mind:
- If you touch anything that's not purple, you die.
- Keep an eye on the velocity indicator at the bottom. If one of the bars is red when you touch anything, you die.
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