1 decade ago by nefD
This is a project I've been working on for two weeks or so, mainly to better familiarize myself with Impact. It is a top down, arcade inspired shooter; the game play is vaguely similar to Geometry Wars. It uses all original graphics (shooter graphics are pretty simple for those of us who aren't artistically inclined!), and has some neat features packed in there.
There are currently 5 waves (levels) of enemies, with each one featuring a new enemy type, complete with their own unique behavior. You can upgrade your firepower with power ups, increase your supply of bombs, and even snag 1up's for extra lives. I'm also using storage.js to provide a persistent high score table which is saved to your browser between visits. Dominic's excellent HQX code is being used to apply nice looking upscaling to all graphics.
WASD or Arrow keys to move
Mouse aims, left mouse button shoots
Space releases bomb
http://www.sevrd.com/code/pshooter/
There are currently 5 waves (levels) of enemies, with each one featuring a new enemy type, complete with their own unique behavior. You can upgrade your firepower with power ups, increase your supply of bombs, and even snag 1up's for extra lives. I'm also using storage.js to provide a persistent high score table which is saved to your browser between visits. Dominic's excellent HQX code is being used to apply nice looking upscaling to all graphics.
WASD or Arrow keys to move
Mouse aims, left mouse button shoots
Space releases bomb
http://www.sevrd.com/code/pshooter/