Impact

This forum is read only and just serves as an archive. If you have any questions, please post them on github.com/phoboslab/impact

1 decade ago by Hareesun

Just a heads up, Chrome v18 introduces GPU Canvas2D which may screw with your games FPS. I'm running a pretty crappy old MBP (the first MBP) and my FPS has dropped from a steady 60 to 40-30.

I'm going to run some tests on this, but im pretty sure it's Chrome causing it.

I've also noticed this is happening in the debug panel now. />			</div>
		</div>
			<div class=

1 decade ago by Ptg

Can't say I noticed a framerate drop, and I certainly do not seem to have what you have in your debug panel.

Perhaps try disabling all addons, and do a good old fassioned pc reboot / chrome reinstall?

1 decade ago by Graphikos

Hardware acceleration being on by default in Chrome 18 should be anything but a bad thing. Most of us have been using it for several versions now so there shouldn't be any sudden problems now. Bugs might exist with that specific hardware though... never know.

1 decade ago by hurik

i have the same problem. nothing changed in my program but i now have the half frame rate. and with deactivated debug panel it runs much faster.

1 decade ago by DaveVoyles

I agree - I think Chrome is the issue.

I ran into this problem tonight, and quickly resolved it.

On my Mac Book Pro, when I switched to power saver (running Win 7) I noticed that Chrome and FF ran at 30 fps, whereas IE ran at 60. All of the overhead was from the System Lag, as stated by Impact's debug menu.

When I switched to balanced or High Performance modes, the dedicated GPU kicked in, and my FPS shot up to 60.

1 decade ago by fulvio

Damn it.

This is probably related to my issue.
Page 1 of 1
« first « previous next › last »