64 Posts, registered 1 decade ago
		
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				Founder of Clever Crow Games, writer, veteran JavaScript developer, and hardcore gamer. More info at 
http://blueashes.com and 
http://clevercg.com			 
		 
		
	
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	Recent Posts
					
			
			
			For http://playadnc.com we have a rough state machine implementation I'm g…			
		 
					
			
			
			@Joncom Catch as in I had to convert all the ImpactJS loading functionality ove…			
		 
					
			
			
			I've got everything running in require for the game engine (wasn't to…			
		 
					
			
			
			I think you'll want something like this. Index 0 for x, and 1 for y
this.…			
		 
					
			
			
			@Joncom very cool, catch is I need requireJS and Grunt so I can manipulate the …			
		 
					
			
			
			So, after realizing that the large scale single player RPG I'm working on …			
		 
					
			
			
			RequireJS can easily provide user feedback if you use it to dynamically load it…			
		 
					
			
			
			I think that is perfect. Going to give it a try in the near future when I finis…			
		 
					
			
			
			Note, I know you can simply do a this.canvas.toDataURL(), but this doesn't…			
		 
					
			
			
			I need to draw a pre-rendered Canvas as an ig.AnimationSheet
##
this.animSh…			
		 
					
			
			
			Okay, I wrote a plugin for Weltmeister to do this. Hopefully this saves someone…			
		 
					
			
			
			Has anyone written a plugin for this yet? I've gotta have this functionali…			
		 
					
			
			
			Found this thread when trying to find a quick fix to convert sloped tiles into …			
		 
					
			
			
			Np, and thank you for mentioning the typo. Thought my screen was nudging off on…			
		 
					
			
			
			For the newer run and jump demo I wanted to use the camera plugin at a larger C…			
		 
					
			
			
			Love the concept but the key patterns are driving me insane.			
		 
					
			
			
			This is perfect timing. Wasn't too happy with any of the plugins out there…			
		 
					
			
			
			Seems a bit expensive, there must be an equation that you can use to derive the…			
		 
					
			
			
			What does your tween equation look like to move the entities? Also you're …			
		 
					
			
			
			Does anybody know of a simple equations with ImpactJS's physics system to …			
		 
					
			
			
			Check out http://www.codecademy.com/ Its free and I use it for mentoring people…			
		 
					
			
			
			Thanks Datamosh, I love behavior based programming (used your plugin as inspira…			
		 
					
			
			
			What do you mean interactions (collisions, input, ect). With a little more info…			
		 
					
			
			
			For my game there are several scenes that require 2d cinematics. Such as charac…			
		 
					
			
			
			+1 for this amazing post. Would love to hear on Dominic about future proofing. …			
		 
					
			
			
			The problem I've found with the trace method is it doesn't take into …			
		 
					
			
			
			Currently ig.game.colliionMap.trace() only takes into account collision map til…			
		 
					
			
			
			Currently settled on using A* to traverse the collision map while checking for …			
		 
					
			
			
			I'm currently building a simple 2D platformer with a predator AI. I need t…			
		 
					
			
			
			Cool idea, needed something more like a fighting game's combo system thoug…