27 Posts, registered 1 decade ago
Contact
Send an email to enpu
Recent Posts
Example game:
http://ekelokorpi.github.io/impact-peer/tictactoe/
Source:
h…
I just released ImpactPeer.
It's simple two-player PeerJS framework for Im…
Here is two very basic ImpactPixi tutorials:
1. Getting started with ImpactPi…
Now you can use Pixi.js and Spine with Impact:
http://ekelokorpi.github.io/i…
Here:
http://ekelokorpi.github.io/impact-pixi/
Pixi.js module for Impact, that…
{http://www.minikart.net/media/minikart_logo2.png}
*MiniKart* (fka MultiSlix) …
*UPDATE!*
New game mode "Online Time Trial" is live!
Race against…
*UPDATE!*
Track editor is now ONLINE!
Register and make your own tracks at htt…
*UPDATE!*
I have updated the demo at http://www.multislix.com
Including differ…
Rybar,
thanks for the feedback.
I'll definitely will be adding sound eff…
My first HTML5 game, work in progress.
{http://multislix.com/media/logo.png}
…
I got the same problem and im using MacBook Pro Retina with Chrome 25.
Jesse…
https://github.com/elbowdonkey/ImpactJS-Socket.IO
can you get that to work?
i …
https://github.com/elbowdonkey/ImpactJS-Socket.IO
i cant get this to work :/
a…
i tried that but got error:
Uncaught TypeError: Cannot set property 'Ad…
COLLIDES.PASSIVE is not working.
And im not sure how to use that b2ContactLi…
http://www.emanueleferonato.com/2009/07/31/platform-engine-using-box2d-step-3/
…
heh thats okey! i hope you find a solution :)
i mean isn't the collision detection different when using box2d?
in playe…
hmm i think thats not working with box2d?
please add some sample code :)
Im trying to make Box2D platformer game, but im not sure how i can check when p…