63 Posts, registered 1 decade ago
Contact
Send an email to svenanders
Recent Posts
If you want to protect yourself against "score injection" you need to…
I think there are some good points here. I especially agree with Apiheld when a…
Aha, right. Well, that's the biggest issue with Javascript right there, th…
Interesting - I'll read this :)
About singletons. They're pretty …
Thanks for asking :) I want to get back on this and write multiplayer, so at on…
Doge has got a rocket. Time to fly!
Ok, I'll be sure to take better notes if I see again! I did initially sear…
Fantastic. I use this all the time, and now it just got that much easier. Thank…
This may belong to the Ejecta forum, but anyways...
In the latest dev preview …
So I did actually upgrade this to Box2D (but only for an Ejecta WIP for now). I…
Thank you guys :)
Yeah, there are some core chess rules that are not implemen…
Forget about turns, this is real time chess. It's hectic, chaotic and shor…
Thanks :)
Got the jumping idea from Pacman 3D. Remember how you could that o…
Nice work. A little bit disheartening to have the game stop completely when you…
Thanks for the input! I struggled so hard with getting the rotation right (espe…
This is an experiment. I was working on an arcade game when it hit me that I co…
Fantastic. Love it. Beautiful graphics, great gameplay
Code in limits so that entities etc can't go above/below your GUI. I often…
Excellent Joncom! Saves me from mucking around in Photoshop!
Thanks for the feedback. I know, this is actually by design (only the one being…
If you like SHMUPs and 8-bit games, here's a treat:
http://play.svenard…
just rename it to index.js
Bake as normal and copy the game.min.js to Ejecta/App
Sorry chap, keep getting this:
Failed to load resource: the server responde…
Celebrating the return of Dr Who this Easter, I bring you Dr Who Squared. It…
Actually, you have a console error, but not related to fire (just SCORE display…
Great fun, very retro. Love the soundtrack. Could easily see this as one of the…