Impact

63 Posts, registered 1 decade ago

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Recent Posts

9 years ago in How to security in impact "ig.game":

If you want to protect yourself against "score injection" you need to…

9 years ago in ImpactJS developers on Twitter?:

@svenardocom :)

9 years ago in To where is Impact headed?:

I think there are some good points here. I especially agree with Apiheld when a…

10 years ago in Game Programming Patterns:

Aha, right. Well, that's the biggest issue with Javascript right there, that ev…

10 years ago in Game Programming Patterns:

Interesting - I'll read this :) About singletons. They're pretty handy for …

1 decade ago in Real time Chess:

Thanks for asking :) I want to get back on this and write multiplayer, so at on…

1 decade ago in Rocket Doge:

Doge has got a rocket. Time to fly!

1 decade ago in Botlogic.us:

Needs code to play...

1 decade ago in ig.Image.draw in Xcode DP5:

Ok, I'll be sure to take better notes if I see again! I did initially search fo…

1 decade ago in Python Impact Server - No more Apache!:

Fantastic. I use this all the time, and now it just got that much easier. Thank…

1 decade ago in ig.Image.draw in Xcode DP5:

This may belong to the Ejecta forum, but anyways... In the latest dev preview …

1 decade ago in The Labyrinth:

So I did actually upgrade this to Box2D (but only for an Ejecta WIP for now). I…

1 decade ago in Real time Chess:

Thank you guys :) Yeah, there are some core chess rules that are not implemen…

1 decade ago in Real time Chess:

Forget about turns, this is real time chess. It's hectic, chaotic and short. Th…

1 decade ago in The Labyrinth:

Thanks :) Got the jumping idea from Pacman 3D. Remember how you could that o…

1 decade ago in Parkour:

Nice work. A little bit disheartening to have the game stop completely when you…

1 decade ago in The Labyrinth:

Thanks for the input! I struggled so hard with getting the rotation right (espe…

1 decade ago in The Labyrinth:

This is an experiment. I was working on an arcade game when it hit me that I co…

1 decade ago in Sokotoko:

Fantastic. Love it. Beautiful graphics, great gameplay

1 decade ago in Ejecta Level Display Size:

Code in limits so that entities etc can't go above/below your GUI. I often use …

1 decade ago in A plugin which add borders to fonts, and lets you change the font color too.:

Excellent Joncom! Saves me from mucking around in Photoshop!

1 decade ago in Dr WHO Squared:

Thanks for the feedback. I know, this is actually by design (only the one being…

1 decade ago in 8 Bit Carnage:

If you like SHMUPs and 8-bit games, here's a treat: http://play.svenardo.com…

1 decade ago in "Baking" with Ejecta?:

just rename it to index.js

1 decade ago in "Baking" with Ejecta?:

Bake as normal and copy the game.min.js to Ejecta/App

1 decade ago in 1GAM WIP: Unnamed Asteroids Clone:

Sorry chap, keep getting this: Failed to load resource: the server responde…

1 decade ago in Dr WHO Squared:

Celebrating the return of Dr Who this Easter, I bring you Dr Who Squared. It's …

1 decade ago in Input gone wonky..help please?:

Happy to help :)

1 decade ago in Input gone wonky..help please?:

Actually, you have a console error, but not related to fire (just SCORE display…

1 decade ago in Water Balloon Drop 2D:

Great fun, very retro. Love the soundtrack. Could easily see this as one of the…