46 Posts, registered 1 decade ago
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Check out the demo at the bottom of my post -http://auz1111.com/blog/html5-game…
I'm working on a similar project - http://impactjs.com/forums/help/2d-scro…
Please check the demo by clicking the link at the bottom of my post - http://au…
Hi,
After playing with Impact for the past few weeks I am now addicted. I wil…
Cool game. I played for a good 10 minutes. The only thing i didn't like wa…
Nice work! I like the style.
@jswart ok I tried that before and it wasn't working... you know why??? I …
OK so keep getting the error too:
#
Uncaught TypeError: Cannot read property …
OK I will update this thread when I am able to upload the game, but for now the…
For some reason my animation stays at the last frame after playing, and I can;t…
Found a bug... When you touch the bottom bounding box and try to jump on that p…
Another issue... There is no real way to fall bc of the bounding box... So you …
OK I was able to get this working with the code below. However, there are new i…
Yeah, as palh said it's similar to the drop source code except horizontal.…
Nice work! I agree with the lane change speed.
Alright, I am trying out these updates, but won't be able to post anything…
OK. but if you are moving the character up on the plane then the gravity must b…
Yeah, but you are never standing if the gravityFactor is 0 so the jump will nev…
That's the issue. I set gravity to 0 so that the player can move up and do…
Here are the current settings.
main.js
#gravity:200;#
player.js
##
spe…
I've been playing with all of the above. If you take out gravity then you …
hmmmmm... how would you draw the collision layer under the player each time the…
i am also noticing that you can't jump while running anymore as in the bio…
Please take a look at my code so far: http://impactjs.com/forums/help/2d-scroll…
This thread should be named 2.5D Scrolling Platformer Jumping, but I don't…
Yeah, but that just involves an animation that looks like a jump kick. would l…
yep, psuedo 3D like final fight, scott pilgrim, and lots of other 2D side scrol…
OK... but then how would you handle a cliff where the player can fall, or when …
I am very new to impact, but I would like to be a part!