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Another site on maze gen
http://www.mazeworks.com/mazegen/index.htm
http://ww…
If you want something "easier" (and free for all of the complainers) …
Speaking of iOS5, I just saw this about a type of JavaScript boost in iOS5
[htt…
Did you figure out the choppy movement?
Here is my complete player.js code. I made a few modifications to make the pla…
Nice! It's kind of like Biolab and Portal with a little Dr. Mario
A great read overall (although it is older and uses Flash)
Here is the chapt…
Since I'm a beginner with javascript and game design, I agree that more ex…
I've also been checking out spriters resource. It's really cool. If …
A good read in general but also includes ideas that may be helpful for iso in i…
Yes, I would like to be able to have each key press become the priority. This …
@Ken - I created an account on TapJS to hopefully use when I get something up a…
Any plans for creating a GUI for the entities so we could edit animation sheets…
Ok, so I've been looking around trying to figure out how to fix button pre…
Thanks to domsz and Graphikos for help in IRC..
Here is the working code. W…
Here is another try. The flip stays flipped for the down movement, but not lef…
Ok, so I locked it down so that diagonal movements don't happen by adding …
Thanks, yeah I forgot about the Pong sample.
I pieced it together and now I …
Since I'm still learning, I'm having a hard time converting the sampl…
Nice! I used Deluxe Paint 2 in high school. This takes me back.
I also lov…
I know this is off topic a bit, but is there a roadmap? I think it would be ni…
I was thinking back to Phantasy Star 2 for the Genesis (one of my favs) with th…
I've been using Photoshop to edit the tiles, but was wondering if anybody …
It looks cool. I downloaded the alpha but haven't looked into it yet.
…
Hello all,
I'm an Apple Certified Mac Tech/IT support person working in…