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Definitely check out Jesse Freeman's stuff. It's a great start.
This page has the full flow from start to windows 8 publishing. I believe he do…
As always your graphic polish looks fantastic :)
My only criticism for the g…
I was playing your updated version, and I wasn't having issues with the sh…
Same as drhayes.. I'm pretty awful at these games. But I do always love fa…
14412 on the first go. I played in chrome as well.
Very cool concept though,…
Existing entities are wiped when load level is called. So, if you were calling …
Definitely hard to do without code. However, one guess is that you may not be c…
That should work if you were to assign vel.x = 0 in your else statement for the…
I was looking at the health bar code originally posted at the top, and noticed …
Looks good. Nice and simple :)
One other thing you may be able to do to impr…
I had been thinking that may help, but it seems that you already got there!
Can you provide more detail on the collision issue you are seeing? And in what …
@fulvio
That's pretty much how I would have planned to do it as well. T…
Glad you got it working :) I like troubleshooting, and it gave me a reason to m…
@Elvar, I totally forgot! I was using a plugin to simplify getting the map heig…
Thanks quid! I felt like there was a better way out there, but I didn't kn…
The second code snippet I posted was a bit from a game I had written where the …
I haven't tried it, but you may be able to directly access in a manner sim…
I have seen this occurring intermittently on a few other games. Usually if I le…
You can check the position of [http://impactjs.com/documentation/class-referenc…
I was curious about how you did the floor-to-roof lasers.
Are they a fixed …
I played some of your game before, and really enjoyed the art and gameplay. Kee…
I'm still pretty new to Impact, but so far I've really enjoyed the fl…
I have not yet tried to write flaws into an AI yet but, like you said, it shoul…
There are a couple points here. If you want to remove the parent functionality,…
Looks great! I was thinking of trying out something similar next month. So I ma…
I am also a little confused by this. The second function you posted only seems …
Sounds handy! I had thought about creating something similar myself.
I wish …